Tuesday, March 27, 2012

"Kick! Punch! It's all in the mind."

I didn't do much with the game yesterday (tried to dispose of unseen background tiles...failed thus far). I was writing up a big ol' alternate proprietary license that I may or may not allow for those who want to distribute the game and don't care for the AGPL3 (it's less than half the length of the AGPL3, at least for now, but is more or less finished and incorporates some terms from it by reference), and reserved that planned name I talked about in the last post with notlong.

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