Now with less waffles!
A few minutes ago I stretched the grass tiles to cover three more x- and y-pixels (assuming a 1000×1000 play field), and the waffle issue is now fixed in most medium and large screen sizes. When the field is only ~200px wide (and high, since it's square) or less, the grid lines show up again. By then, though, that's probably going into ancient-mobile-phone or big-desktop-widget territory, and I'm really not coding the game for those.
I also reshaped Vral's feet and shoes yesterday—less sharp, a bit more realistic, and shinier.
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